Following literal decades, Sony at last announced a permanent price hike for all future games released for its gaming systems, starting with the PlayStation 5. While the price of games resisted inflation and pretty much every other factor affecting the global economy, the long-standing $60 baseline is now being bumped up to $70, as per Sony’s announcement which went live several hours ago.
To be even more specific, the standard prices for the company’s fourth largest markets will amount to $69.99/¥7,900/€79.99/£69.99. This new baseline only concerns new, original releases, including complete remakes such as the Demon’s Souls one. Some other releases stemming from projects that are smaller in scope, such as the standard edition of the new Spider-Man, will instead debut at a $49.99/¥5,900/€59.99/£51.99 price point.
Finally, the third category of PS5 releases which Sony refers to as mostly consisting of “family games” – basically just another term for non-AAA video games – are planned to begin retailing with a default price tag that’s almost identical to the PS4 baseline. “Almost,” unless you’re from Europe, in which case you’re pretty much scr… scruffed of better options, as illustrated by the following price tag standards: $59.99/¥6,900/€69.99/£59.99.
Indies will remain a gamble with no clear standard, at least until the invisible hand of the market slaps some sense into this messy excuse for a singular pricing structure plan.
A note from the editor of Invader.com: Dear visitor, you’re going through an archived part of our gaming news category that was posted in 2020. Meanwhile we updated almost the whole site, introduced a deals section for all the best discounts, as well as a troubleshooting category for those troublesome gadgets of yours. Looking forward in seeing you with us in 2021!